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Enter the gungeon vs exit the gungeon
Enter the gungeon vs exit the gungeon










enter the gungeon vs exit the gungeon

Still, Jump around with no strategy and you’re still bound to get hit, no matter how good your timing. There were times where it looked like I landed directly on an incoming bullet, but by jumping immediately, was left unscathed. This can feel a bit unfair, like reality is flubbing in your favor – which it probably is. But if you time your next jump just as you hit the ground, it begins to feel like you’re totally invulnerable. With a combination of jump and dodge, you can quickly traverse the level safely – provided you don’t land squarely on a bullet. As long as you’re airborne, you’re invulnerable. That’s because Exit the Gungeon pairs your dodge roll with an enormous jump. In Exit the Gungeon, it’s more like a frequent back-up plan. In Enter the Gungeon, your dodge was your last resort. And waiting for a new gun is pointless because it could leave you stuck with something even worse. With a delay like that the final boss can literally kill you before you get more than a couple of shots off, ending a 35-minute run in disappointment.

enter the gungeon vs exit the gungeon

These guns require you to hold the trigger for around a second before shooting - and that’s a lifetime in Exit the Gungeon (sometimes literally). The charged shot weapons, like the blunderbuss, really don’t gel with the fast-paced combat. The problem is that there’s a number of guns that aren’t just bad, they’re nearly unusable. And the next, you’ve got a nail gun that exists just to make sure you know how good you had it with the frog.It’s great to have a lot of guns. One second you’re wreaking havoc with a frog blowing bubbles the next, it’s a tentacle that squeezes enemies to death. Thanks to a “blessing” you receive at the beginning of a run, your gun transforms several times every minute while fighting your way out of the now collapsing Gungeon.












Enter the gungeon vs exit the gungeon